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Dead MeatDescriptionThis is (yet) another Bomberman clone... but with chickens this time. If you don't know bomberman, the game is very simple: you're a chicken, you lay eggs... Your eggs explode (yeah!)... When they explode, they can fry other players or destroy the terrain, revealing some nice upgrades. Those can be used to cause even more damage to the terrain or to the opponents. See the bonuses section for more details on upgrades. The winner is the last chicken standing. Download
Windows installer (all inclusive)
Gaëtan de Menten ~ Code The current version of the game is a complete rewrite in Python of the original version written in C by Benjamin Gigot, Gaëtan de Menten and Patrick Aussems. We must also thank A.J. Palmer for the font which is distributed as "guiltware". Screenshots BonusesYou start with one exploding egg at your disposal. You may of course try to kill your opponent right then but you might also try to get more powerful by making use of the several bonuses scattered through the level. Here is the list of possible bonuses: 'Classic' bonuses:
'Special' bonuses: (require the use of the special key)
Several levels come with the game but you can also design your own levels ! If you do create a new level, please send it back to us so that it can be included in the next release (if it's not too boring/too similar to another level already done). To use your own levels, you just need to put them in the right directory (see README file in the archive for more details) and they will be loaded automatically. DependenciesIf you want to run Dead Meat from sources you will have to install the following software packages (this does NOT apply if you use the all-inclusive installer for Windows):
No chickens were hurt during the creation of this game (or at least they didn't suffer :) LicenseDead Meat is distributed under the terms of the GNU General Public License, version 3 (GPLv3). ContactFor any feedback (whether you found a bug, have a suggestion, want to contribute something or simply want to thank us), don't be afraid to contact me: ged!bugfactory!org (with @ and . instead of !) |